ArcEngine如何将IRaster对象添加到mapcontrol中

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xfgood - Mac

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////添加栅格数据
OpenFileDialog pOpenFileDialog = new OpenFileDialog();
pOpenFileDialog.CheckFileExists = true;
pOpenFileDialog.Title = "打开Raster文件";
pOpenFileDialog.Filter = "栅格文件(*.*)|*.bmp;*.tif;*.jpg;*.img|(*.bmp)|*.bmp|(*.tif)|*.tif|(*.jpg)|*.jpg|(*.img)|*.img";
pOpenFileDialog.ShowDialog();
string pRasterFileName = pOpenFileDialog.FileName;
if (pRasterFileName == "") return;
string pPath = System.IO.Path.GetDirectoryName(pRasterFileName);//定义文件路径
string pFileName = System.IO.Path.GetFileName(pRasterFileName);//定义文件名,获取路径中选择的文件名
IWorkspaceFactory pWorkspaceFactory = new RasterWorkspaceFactory();//实例化工作空间工厂接口对象,用于实例工作空间对象
IWorkspace pWorkspace = pWorkspaceFactory.OpenFromFile(pPath ,0);//获取栅格文件的工作区
IRasterWorkspace pRasterWorkspace = pWorkspace as IRasterWorkspace;//实例栅格空间对象
IRasterDataset pRasterDataset = pRasterWorkspace.OpenRasterDataset(pFileName );//获取栅格文件的数据集,实例化栅格文件对象
//影像金字塔的判断与创建
IRasterPyramid3 pRasPyrmid;//定义金字塔对象
pRasPyrmid = pRasterDataset as IRasterPyramid3;
if (pRasPyrmid != null)
{
if (!(pRasPyrmid.Present))///判断是否具有金字塔
{
pRasPyrmid.Create();//创建金字塔
}
}
IRaster pRaster;
pRaster = pRasterDataset.CreateDefaultRaster();
IRasterLayer pRasterLayer;//定义栅格图层
pRasterLayer = new RasterLayer();//实例化栅格图层类
pRasterLayer.CreateFromRaster(pRaster);//创建获取栅格数据集
ILayer pLayer = pRasterLayer as ILayer;//实例化图层对象继承于栅格图层
mainMapControl.AddLayer(pLayer ,0);
}

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